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1. Parties: Identification of the contracting parties - the client/publisher and the game developer
2. Background: Context of the agreement and brief description of the project
3. Definitions: Definitions of key terms used throughout the agreement
4. Scope of Services: Detailed description of the game development services to be provided
5. Intellectual Property Rights: Ownership and licensing of IP, including pre-existing IP and newly created game assets
6. Development Process: Development methodology, approval processes, and communication protocols
7. Deliverables and Milestones: Specific deliverables, timeline, and milestone achievements
8. Payment Terms: Fee structure, payment schedule, and related financial terms
9. Quality Assurance: Testing requirements, acceptance criteria, and bug fixing obligations
10. Confidentiality: Protection of confidential information and trade secrets
11. Warranties and Indemnities: Warranties regarding services, code quality, and indemnification provisions
12. Term and Termination: Duration of agreement, termination rights, and consequences of termination
13. General Provisions: Standard legal provisions including governing law, dispute resolution, and notices
1. Source Code Access: Terms for source code access, escrow arrangements, and usage rights - include when source code access is required
2. Third-Party Materials: Provisions regarding use of third-party engines, libraries, or assets - include when third-party materials are being used
3. Platform Requirements: Specific platform compliance and submission requirements - include for platform-specific development
4. Revenue Sharing: Terms for revenue sharing arrangements - include when profit sharing is part of the compensation model
5. Localization: Requirements for multiple language versions - include when game will be released in multiple territories
6. Live Operations: Ongoing maintenance and support requirements - include for games requiring post-launch support
7. Data Protection: Specific data protection and privacy requirements - include when personal data processing is involved
8. Marketing Cooperation: Terms for marketing support and promotional activities - include when developer involvement in marketing is required
1. Technical Specification: Detailed technical requirements, game features, and functionality specifications
2. Milestone Schedule: Detailed timeline of development milestones and associated deliverables
3. Payment Schedule: Breakdown of payment amounts, triggers, and timing
4. Acceptance Criteria: Detailed criteria for accepting deliverables and measuring quality standards
5. Asset List: List of all game assets to be developed or licensed
6. Third-Party Licenses: List of third-party software, engines, and tools to be used in development
7. Key Personnel: List of key team members and their roles in the project
8. Support and Maintenance Terms: Detailed terms for post-launch support and maintenance services
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